Go (board game)

Definition and stakes

1911 Encyclopædia Britannica, Volume 12… (1911)

“ The original Japanese Go is played on a board divided into squares by 19 horizontal and 19 vertical lines, making 361 intersections, upon which the flat round men, 181 white and 181 black, are placed one by one as the game proceeds. The men are placed by the two players on any intersections (me) that may seem advantageous, the object being to surround with one’s men as many unoccupied intersections as possible, the player enclosing the greater number of vacant points being the winner. Completely surrounded men are captured and removed from the board. ”
Source: Wikisource

Arthur Smith,  The Game of Go (1908)

“ However, if the players, fearing each other, merely fence in parts of the board without regard to each other’s play, a most uninteresting game results, and the Japanese call this by the contemptuous epithet “Ji dori go,” or “ground taking Go.” I have noticed that beginners in this country sometimes start to play in this way, and it is one of the many ways by which the play of a mere novice may be recognized. The best games arise when the players in their efforts to secure territory attack each other’s stones or groups of stones, and we therefore must know how a stone can be taken. ”
Source: Wikisource

Jonathan Lawhead,  Lightning in a Bottle — Coda (2014)

“ It’s not unusual for novice players to be beaten by a wide margin without recognizing the game is over—a true beginner’s mental model of the state of play might be so far off that he might not understand his defeat until his more skilled opponent shows him the more accurate model that she is using. A large part of becoming proficient at playing Go consists in learning how to manipulate the relevant mental models of the board, and learning how to manipulate the pieces on the board such that your opponent is forced to accept your model. ”
Source: Wikisource

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