Euchre

Definition and stakes

Portrait of James Dwight James Dwight,  The Laws of Euchre

“ Should a player order up, assist, adopt, or make the trump, and he and his partner take five tricks, they score two; three or four tricks, they score one. If they fail to take three tricks they are euchred, and the adversaries score two.
3. When a player plays alone and takes five tricks, he scores four; three or four tricks, he scores one. If he fails to take three tricks he is euchred, and the adversaries score four.
4. The penalty of a revoke takes precedence of all other scores.
5. An error in the score can be rectified at any time before the trump card is turned in the next deal.
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Source: Gutenberg

Portrait of James Dwight James Dwight,  The Laws of Euchre

“ Should a player pass, and then attempt to assist, or order up the trump, his partner also must pass. The adversaries, however, may elect that it shall be played.
81. Should a player make a declaration, and his partner not hear it and pass, the declaration is not invalidated.
82. No player can take away another's right by passing, ordering up, or assisting, out of turn; but should the dealer turn down the trump card, or on the second round throw his cards on the table, such action is binding on his partner.
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Source: Gutenberg

Portrait of E. T. A. Hoffmann E. T. A. Hoffmann,  The Serapion Brethren, Vol. II

“ This feeling of angry irritation he now brought to bear upon himself, filled as he was by the profoundest pity for the poor girl, whose destiny seemed to have been ruled by such an evil star.
It so happened that on this very evening the self-same party to which Euchar had told the story of Edgar's adventures in Spain, two years previously, were assembled at Madame Veh's. He was greeted with the greatest warmth, but an electric thrill went through him when he saw Victorine, as he had not thought he would meet her there. There was no trace of illness about her.
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Source: Gutenberg

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