Counter (game)

Definition and stakes

Portrait of Stewart Culin Stewart Culin,  Mancala, the National Game of Africa

“ A single counter taken from last pocket on player’s right can not win from opponent’s first pocket opposite, even though it contains only one or two counters. When a pocket has accumulated twelve or more counters, so that a player drops clear around and back to where he began, he must skip the pocket from which he started. When so few counters remain in the pocket on the board that no more can be won, the game is ended and each counts his winnings. The counters that remain in the board at the end of the game are not counted by either player. ”
Source: Gutenberg

Portrait of John Nevil Maskelyne John Nevil Maskelyne,  Sharps and Flats

“ The above is the simplest form of the game; but, in reality, it is usually played in a more complicated manner. For instance, the players can 'string their bets'; that is to say, they can bet on more than one card at a time. A counter placed between any two cards signifies backing either of the two cards to win, and then the player will win if either of those cards wins, or lose if either loses, and so on. A single counter may be so placed as to back all the high cards to win, and the low ones to lose, or vice versa. ”
Source: Gutenberg

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