Video game

Definition and stakes

Diarmuid Fionntain O'Scannlain,  Sony Computer Entertainment America… (2000)

“ Screen shots are ubiquitous in the packaging of video games because they convey to the purchaser exactly what the game will look like on a screen when it is played. This slice of verisimilitude is important because the majority of the packaging of most typical video games is ornate artwork that evokes the spirit of the game, if not necessarily the visual truth of it. ”
Source: Wikisource

Timothy K. Armstrong,  Crowdsourcing and Open Access: Collaborative Techniques for Disseminating Legal Materials and… (2010)

“ The site’s architecture thus gives the proofreading process some aspects of a rudimentary video game, with users’ proofreading activities yielding progressive “rewards” in the form of perceptible changes in the appearance of the work’s index page. This feature is, if nothing else, an ingenious way of encouraging sustained user involvement, even if the makers of World of Warcraft or other actual video games probably have little to fear from the competition posed by Wikisource. ↑ See Figure 3, infra, at 33. ”
Source: Wikisource

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